Microsoft has been pushing hard for UWP apps on its modern platform, as it hoped that the huge community of developers would abandon Win32 and support the expansion of the Microsoft Store.
But despite all of its efforts to convince app makers to migrate to UWP with apps that would essentially target more than just one category of devices, and we include here not just PCs, but also phones, tablets, and Xbox consoles, this new approach has more or less failed, and Windows 10 users still stick with Win32 for the most part.
As a result, Microsoft is making a step that everyone could see coming: the company allows developers to publish Win32 games in the Microsoft Store.
Previously, the software giant required everyone to rebuild their apps and games as UWP before publishing in the Microsoft Store, and it offered several tools to support this transition.
Back to Win32
But because of the adoption of this concept has remained low, Microsoft has no othe... (read more)
But despite all of its efforts to convince app makers to migrate to UWP with apps that would essentially target more than just one category of devices, and we include here not just PCs, but also phones, tablets, and Xbox consoles, this new approach has more or less failed, and Windows 10 users still stick with Win32 for the most part.
As a result, Microsoft is making a step that everyone could see coming: the company allows developers to publish Win32 games in the Microsoft Store.
Previously, the software giant required everyone to rebuild their apps and games as UWP before publishing in the Microsoft Store, and it offered several tools to support this transition.
Back to Win32
But because of the adoption of this concept has remained low, Microsoft has no othe... (read more)
Comments
Post a Comment